Thursday, April 3, 2014

Latest Work

This is my latest work. It's a bit different than my normal posts. This time around it is a prototype clock app for mobile devices. The video has been sped up to show the movement of the clouds. Programming this in Lua with Corona SDK allows for quick prototyping and instant results.


A new section has been added to my website for side projects and prototypes like this.

Tuesday, November 19, 2013

Small Stylized Explosion

This effect is a small explosion with a stylized look. It is meant to be similar to a cartoon style.




Saturday, November 16, 2013

Sleeping Text Effect

Although it is flat sprites, it looks 3D. This is made possible by parallax distortion in the material setup. This can be seen in the animated gif below. This same technique has many uses including faking depth when looking in a window of a building or giving transparent sci-fi control panels multiple layers.





Thursday, November 14, 2013

Thursday, November 7, 2013

Frost Shield Effect

It's been a little while. I have been programming a mobile game. I made a new effect today. This effect is a frost shield. The idea I had in mind for this effect was to be able to fit into the play style of an MMO which is why the shield only lasts for a short time.



Wednesday, October 16, 2013

New Modeling Project

I have started modeling a new project. Here is the work in progress on the landscape. This is just getting the rough shapes and layout but will be refined as the project continues. It will be a scene overlooking a tropical forest with a large waterfall and temples or dwellings built on top of small mountains.


Sunday, September 22, 2013

Water Splash

This effect is a water splash. It could be used for a fountain, water falling and hitting a surface, or other similar scenarios.

There are two versions. The first is simpler and more stylized. The second is more complex and meant to look less stylized.

This is version one.




And this is version two.